Job description


Lecturer/Senior Lecturer (Computer Game AI) (4255)

Manchester Metropolitan University is a pioneer of modern education since its origins in 1824 and sits in the top 200 young universities in the world. 30% of our research is considered world leading (4**) and 90% of our research impact is rated ‘world leading' (4**) or ‘internationally excellent' (3*). Located in the heart of Manchester, a globally recognised centre for digital media with a vibrant and rapidly expanding technology sector.

The Department is proud to be a partner in SODA - the School of Digital Arts a new initiative by the university in partnership with the city to support the digital creative sector.

The Department is innovative in its teaching and is the sector leader in Degree Apprenticeships and delivers the Digital and Technology Solutions programme in collaboration with a wide range of companies including multinationals and SMEs.   The University is a founding member and one of five theme leads of the National Institute of Coding, a consortium of 34 universities and over 100 companies and outreach organisations, that is driving teaching innovation in digital skills education to address the digital skills gap.  

The Department is closely aligned with the Centre for Advanced Computational Science (CfACS) which conducts world‐leading research in computer science, distributed across five main themes:

  • Machine Intelligence
  • Data Science
  • Smart Infrastructure
  • Human‐Centred Computing
  • Computational Modelling

The Department is enriched by its location in the heart of Manchester, a 

globally recognised centre for digital media with a vibrant and rapidly expanding technology sector, which provides an enviable range of opportunities to work with industry and see first hand the impact of research and knowledge exchange.


You will teach on undergraduate and postgraduate courses in the Department and SODA using pedagogic approaches that deliver a first-class student experience.  You will be expected to contribute flexibly to teaching and conduct research or knowledge exchange within the Centre of Advanced Computational Science.

Ideal Candidate

We are seeking applications from individuals who have expertise in Computer Games Design either through academic research or professional/industrial practice.  You will have in-depth knowledge of current Games Development tools and techniques including Game AI. 

You will be expected to have teaching or industry experience in  Computer Games Design.  You will have a PhD in Computer Science or Games Design  or a related discipline or have the equivalent relevant industrial experience. You will contribute to Research or Knowledge Exchange via the Centre for Computational Science by making a substantial contribution to one of the Research and KE themes listed above. 

To arrange an informal discussion, please email:  Darren Dancey (

To apply, please submit a CV and covering letter outlining, in particular, how your profile and experience meet the requirements of the role.

Manchester Metropolitan University is committed to supporting the rights, responsibilities, dignity, health and wellbeing of staff and students through our commitment to equality, diversity and inclusion.

We promote applications from all sections of the community, irrespective of background, belief or identity, recognising the benefits that a diverse organisation can bring and particularly encourage applications from groups which are underrepresented in the University workforce.

We recognise the benefits and importance of an environment that supports flexible working and are open to conversations about this throughout the application process.

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Manchester All Saints Campus
Oxford Road, Manchester, UK, M15 6BH
  • Location:
    Manchester All Saints Campus
  • Faculty / Function:
    Science and Engineering
  • Salary:
    G8 (£38,223 to £44,282) to G9 (£45,632 to £52,841) Market supplements for exceptional candidates.
  • Closing Date:
    21 August 2022
  • Contract Type:
  • Contracted Hours per week:
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